Добавляем файл в наш zip архив на C++
Unit1.cpp
//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "Unit1.h" #include <System.Zip.hpp> //Хидер для ZIP //--------------------------------------------------------------------------- #pragma package(smart_init) #pragma resource "*.dfm" TForm1 *Form1; //--------------------------------------------------------------------------- __fastcall TForm1::TForm1(TComponent* Owner) : TForm(Owner) { } //--------------------------------------------------------------------------- void __fastcall TForm1::Button1Click(TObject *Sender) { TZipFile *zip = new TZipFile(); zip ->Open("C:\\111\\zip.zip", zmReadWrite); //Открываем наш ZIP файл zip ->Add("C:\\222\\1.jpg"); //Добавляем наш файл zip ->Close();//Закрываем zip ->Free();//Очищаем } //---------------------------------------------------------------------------
Unit1.h
//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include <System.Classes.hpp> #include <Vcl.Controls.hpp> #include <Vcl.StdCtrls.hpp> #include <Vcl.Forms.hpp> //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TButton *Button1; void __fastcall Button1Click(TObject *Sender); private: // User declarations public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif